Docs / Part 9
PART 9

ROKI Dojo (Conditioning & Training Sandbox)

UPDATED IN v3: Dojo ships at /dojo as an additive route alongside the existing /quick-match. The working bot match flow is NOT renamed or deleted until Dojo itself is validated. Dojo also adds a bot-style picker before each session so players can deliberately prep for specific style matchups.

#9.1 Concept

ROKI Dojo is a sandbox training environment where players can simulate ROKI Clash matches without ELO at stake. Its two purposes: learning (practice against any style / technique / loadout combination) and conditioning (consistent engagement builds permanent fighter durability).

#9.2 Routing and Coexistence with /quick-match

#9.3 Bot Opponent Picker

#9.4 The Conditioning System

Real martial artists who train consistently develop tougher bodies. Bones harden, muscles thicken, damage tolerance grows. ROKI Dojo honors this through a capped milestone system.

Milestones

The Unyielding Achievement

A ROKI that reaches the 500-session milestone and has all 5 HP bonuses distributed earns the permanent title ‘The Unyielding.’ Pairs thematically with ‘The Still Mind.’

#9.5 Why The Conditioning Bonus Is Capped

A 14-year-old with unlimited time must not crush a working adult through raw hours invested. The cap ensures dedication is honored but not grinding.

#9.6 What a Session Counts As

A Dojo session must be a completed simulated fight — at least 3 rounds of real player input. No AFK grinding.

#9.7 Dojo Has No Other Rewards

No ELO. No tournament qualification. No cash prizes. No tokens. No cosmetic drops. Dojo's only rewards are skill improvement, the +5 HP Conditioning milestones, and The Unyielding title.

#9.8 Dojo Access by Tier